#pragma once

#include "DIPostprocess.h"

namespace Postprocesses {

class DWaveblast :
	public DIPostprocess
{
public:
	DWaveblast(void);
	~DWaveblast(void);

	void update(float dt);

	void startBlast(float duration, const vec2& originScreen);
private:
	float m_fDuration;
	vec2 m_origin;
};

} // namespace Postprocesses